Monday, July 6, 2015

Strategy guide for SubaraCity, or how to achieve a score above 200 million!

If you don't know SubaraCity you can check my review of the game here
My highest score is 232,788,070 and you can check the final state of the board here. I am ranked 284 of a total of 153,279 players so I suppose I have a few tricks that some people don't, so I'll try to share them.

Review: SubaraCity

Subaracity is a FREE "match-by-combining" game recommended by Nicola Salmoria @NSalmoria on his tweeter feed. Matching games in all their flavors is a venerable genre on the AppStore and one I am particularly fond of. The reason of their popularity in my opinion is that they tend to be casual games and perfect for mobile. Other good examples of match-by-combining games are: Stickets, Threes! and Triple Town. Triple Town is the most similar one to SubaraCity, but they play quite differently.

Saturday, December 27, 2014

The best puzzle apps that I didn't review in 2014

2014 was a great year for puzzle apps. While I reviewed a good number of them on this blog, there are many more which were undeservedly left out. I did mention them on Twitter, so make sure to follow me to be always up to date.

I list them here as a holiday shopping list, strictly in alphabetical order. Many are truly excellent, so make sure to give them a try.

Sunday, November 30, 2014

Review: Pair Solitaire for iPhone and iPad

Pair Solitaire by Vitaliy Zlotskiy played a nasty trick on me. I got my best score on the very first game, and haven't been able to replicate it since.
I like this game because even if it has the mechanics of a classic card solitaire, luck is not particularly involved. At the beginning, you have full knowledge of the position of all the cards, so it can be approached like a puzzle.

Saturday, November 22, 2014

Review: Andy's Trains for iPad

Train shunting is a classic puzzle genre, but for some reason the App Store seems to be lacking that kind of games. The recently released Andy's Trains attempts to fill that void.

The game's title screen surprises, showing an animated railway full of switches, semaphores, and tunnels, where several trains are presumably on their way to solve some complicated puzzle.
Developed by the German Andreas Guenther, this is clearly a work of passion, and even if it looks a bit amateurish in places, or perhaps precisely because of that, it stood out amonge the weekly deluge of new puzzle games.

Saturday, November 15, 2014

Review: Euclidea for iPad

To put it briefly, Euclidea is a game that every math student should have and, in an ideal world, every adult should like.
The game was developed by the Russian Horis International Limited, which seems to be specialising in apps with a strong maths background. Some time ago they also released Quick Route, a nice puzzle based on the Travelling Salesman Problem.

The concept isn't new; we have seen it for example in the browser game Euclid: The Game. However, the implementation in Euclidea is perfectly done, making it an absolute joy to play.