You are the blue cloud. You have to move through the board and reach the exit at the top of the screen without being captured by the red clouds.
The mountains and windmill you can see in the picture are the most common elements, at least initially. Mountains are simply obstacles: squares that cannot be visited. Windmills grant you an extra step when you pass over them. Beware! The red clouds can benefit from the same boost, something which will give you many headaches in the later puzzles.
The red cloud movement logic is simple and deterministic, though not explicitly described. They just move towards you, but in some cases there are multiple ways to do so, and learning the exact direction they will take is crucial.
There are many other elements that you get to play with.
Factories destroy any cloud that passes over them. Good if it's a red cloud, but very bad for you.
In some cases you also might not want to move by 2 steps. To end the turn early, just double tap your cloud. This is explained at the very beginning but isn't actually needed for a few levels, so eventually I forgot about it. Then, for no apparent reason, it is explained again in the last puzzle of the first episode—after I would have needed it so many times!
Solving these puzzles is quite fun. The solution always boils down to taking advantage of your higher speed, so you want to make your enemies move in one direction and then whizz past them on the other side. Many puzzles are easily solved that way, but become harder if you want to match the optimal number of moves indicated by the game. In a few cases, however, the puzzles are just hard, even if you take your time. I found this one particularly difficult:
I guess nobody these days can do without teleports. I'm not fond of them in this particular case, but they do introduce an interesting strategic twist as you can either lure the red clouds to one side and then teleport to the other side, or simply make a red cloud enter into the portal to open up your way to the exit. But be aware that the portals often are just decoys, and you don't need to use them at all to solve a puzzle. Also note that portals only work if your move ends on them. If you land on them with your first step, you pass just through them.
Game Center is supported, though only under iOS 7 for some reason, and there is no in-game button to see the leaderboards.
This game is fun and free, so definitely give it a try.
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