It took me a while to fully grasp the rules of Atoms Puzzle by Wharf Games.
It's not that they are difficult, but to play knowledgeably it's essential to have an exact understanding of the value of each piece on the board. The game however avoids showing clear numbers, relying only on the size of the pieces.
Monday, December 9, 2013
Saturday, December 7, 2013
Review: Tricky Circles for iPhone and iPad
In a normal day, there can easily be a hundred new apps released in the Puzzles category. It's impossible to even check the description of them all, but I try to be as thorough as possible because often the best games come out of nowhere.
Tricky Circles by Dmitry Chalovskiy is one of such games.
After seeing the icon, I feared that it was just another clone of the boring Dots, but thankfully it's something completely different.
Tricky Circles by Dmitry Chalovskiy is one of such games.
After seeing the icon, I feared that it was just another clone of the boring Dots, but thankfully it's something completely different.
Labels:
graph,
hamiltonian,
numbers,
path
Friday, December 6, 2013
Strategy Guide: Cross Blocks
In my review of Cross Blocks I said that to find the solution to the puzzles "some amount of trial and error is probably needed". I have to take that back somewhat, because after finding the right strategy I've become quite good at solving the puzzles on the first attempt.
This is a really good logic puzzle, so I'd like to share my findings.
SPOILER ALERT: don't read past this line if you want to find the strategies yourself.
This is a really good logic puzzle, so I'd like to share my findings.
SPOILER ALERT: don't read past this line if you want to find the strategies yourself.
Thursday, December 5, 2013
Zen Garden Puzzle: First gameplay video!
Zen Garden Puzzle has been approved by Apple and will be available on the App Store from December 12th!
To whet your appetite, I have prepared a first video to show the game mechanics and interface.
To whet your appetite, I have prepared a first video to show the game mechanics and interface.
Wednesday, December 4, 2013
Review: Cross Blocks for iPhone and iPad
Cross Blocks is such a brilliant logic puzzle that I wondered if it had been copied from somewhere else. The developer, Adrenaline Punch Games, had only released word/trivia games before, so a pure logic puzzle like this one is a major shift in focus.
Probably some inspiration for the user interface came from SEQ, but that's all. The mechanics are radically different, and appear to be completely original.
Probably some inspiration for the user interface came from SEQ, but that's all. The mechanics are radically different, and appear to be completely original.
Sunday, December 1, 2013
Review: Move: A Brain Shifting Game for iPhone and iPad
I had high hopes in Move: A Brain Shifting Game by the Israelian Nitako.
Initially, the game seemed very fun and addictive. I played through the first 40 puzzles without even realising it. As I moved through the puzzles, however, I felt something was wrong.
Initially, the game seemed very fun and addictive. I played through the first 40 puzzles without even realising it. As I moved through the puzzles, however, I felt something was wrong.
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