The play area is a board containing a few discs. You control the red ones; thre green ones are fixed in position. The goal is to surround the green pieces and turn them to your side.
The important rule to keep in mind while playing is that when a green piece turns to your side, it starts attacking the neighboring pieces as if it was a red piece. This can create long chain reactions. So look at this example:
The conquer rules make me think of wargames; this similarity is made even stronger by the puzzles played on a hexagonal board.
The user interface during the game is ok. I might have liked more feedback when you pick up a piece, for example it could grow in size as if you had lifted it from the board.
It would be nice if you could drop a piece on top of another to swap them, since this is something you often have to do while solving a puzzle. Currently, to swap A dn B you have to move A out of the way, put B where A was, and finally put A where B was. Three moves instead of one.
The game contains two packs of puzzles, one on square grids and another on hexagonal grids, for a total of 115 puzzles; 30 are free, an additional 85 can be unlocked with a single in-app purchase. The puzzles in each pack must be played strictly in sequence, which I found a bit annoying.
Once you have understood the rules, solving the puzzles doesn't seem to be much of a challenge: due to how the mechanics work, it clearly pays off to give precedence to attacking the pieces that are larger and have more neighbors, and to use cells that allow to attack multiple pieces at once. The solutions come naturally without even having to think much about the exact values of the pieces. Also, I noticed that many puzzles don't even require you to use all the available pieces.
If you are looking for a more casual puzzling experience, this might be the game for you. With some improvements here and there, it could become even better.
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