But first, let's see the rules. The mechanics are the same as Escapology, stripped to the bare bones by removing the additional clutter of arrows and magnets. Therefore, all we have is a board with some discs, which can move, and gray blocks, which don't move.
The puzzles are divided into packs of 100 puzzles each. The first three packs are free; for the others, you can try the first 10 puzzles and have to buy the rest.
Looking at the pack list, my opinion is that they have been assembled with too strict rules. Every pack contains puzzles of only one kind, e.g. "4x4 board, 4 pawns, 2 colors", which makes them quite boring. Instead of making 12 packs of identical puzzles to cover all combinations, it might have made more sense to provide less packs, with a mix of puzzle types in each pack.
But the best example in the whole game is this one:
The game is free and the mechanics are fine so give it a try, but given the poor quality of the puzzle selection I can't recommend spending money on the additional packs.
|Saves Partial Progress||✘|
©2013 Nicola Salmoria. Unauthorized use and/or duplication without express and written permission is strictly prohibited. Excerpts and links may be used, provided that full and clear credit is given to Nicola Salmoria and nontrivialgames.blogspot.com with appropriate and specific direction to the original content.