Today I'm focusing on ideas. This is a list of games which are based on very good ideas, but didn't turn out to be excellent games. They left a sour taste in my mouth because the potential is there, and with some more they could improve significantly.
Let me be clear: I'm not putting together this list to belittle these games; on the contrary, I'm doing it because I think they are worthy, and I hope that their developers will put some extra effort into them.
So let's begin.
#5: Find the Mafia!
This was however left at a prototype stage, with no other way to play than by generating random puzzles.
Some of the new modes turned out to be very interesting and intriguely challenging. The unplanned expansion, however, left the game feeling like a sort of mishmash, with no clear indication of what is where, and a preponderance of trivial puzzles.
#2: Willa's Walk
Unfortunately, the perspective used makes it incredibly hard to simply understand what's on the screen. That, coupled with imprecise controls, eventually caused me to give up in frustration.
Come back tomorrow for another unorthodox end of year list.
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