Escapology and Move, but unfortunately here the play area is 3D. You'll soon see why that's unfortunate.
You control some cubes. Every time you move in one direction, all the cubes move by one step in that direction, unless they are blocked by a wall. The goal is to bring all the white cubes over the green tiles (at the same time).
One of the initial puzzles teaches you that the cubes can fall off edges, in which case you have to restart, however I found this a bit confusing because this doesn't happen again for some time: cubes that reach the edge of the board just stop.
isometric projection that hides everything. This is the exact same problem that MindTilt had. Am I missing something here?
I think additional mechanics like teleports are introduced in later puzzles, but I'm afraid I won't be able to see them. Get this only if you enjoy navigating mazes blindfolded.
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