Shapist by Ori Takemura and Dmitry Kurilchenko succeeds in bringing new life to the classic genre of sliding block puzzles, by providing challenging puzzles and novel mechanics. Unfortunately, the touch interface falls short of the quality one expects from an iPad app.
The game features an unusually minimalist interface, having no title screen, no menus, no instructions. On startup, you just zoom in on the current puzzle and start playing.
Friday, February 28, 2014
Sunday, February 23, 2014
Review: Chess Light for iPhone and iPad
Chess Light's elegant icon caught my eye while I was browsing the new releases. When I saw that it was developed by Pyrosphere, the makers of the excellent Lazors, I immediately bought it.
I'm a freak for games with elegant user interfaces. I loved BĂ©zier, which looks like a physics textbook, but Chess Light might be even better. Everything from the font to the subtle color palette makes you think of a serious chess book.
Tuesday, February 18, 2014
Review: Clock Day for iPhone and iPad
Clock Day by Morningtea Studios is an interesting and fun way to present something that math students might otherwise find repetitive and boring.
It doesn't look like a math puzzle from the title screen, does it? Indeed it seems colorful and inoffensive. But what's behind the facade can get quite tricky.
It doesn't look like a math puzzle from the title screen, does it? Indeed it seems colorful and inoffensive. But what's behind the facade can get quite tricky.
Tuesday, February 11, 2014
Review: Sushi Snake for iPhone and iPad
Sushi Snake by Benjamin Davis is a very original path finding game, featuring complex mechanics, small but challenging puzzles, and retro graphics that make my eyes hurt.
You control a snake, or more precisely a "sushi" snake. Don't ask, it's a long story.
You control a snake, or more precisely a "sushi" snake. Don't ask, it's a long story.
Sunday, February 9, 2014
Review: Threes! for iPhone and iPad
People who follow me on Twitter had already seen the heads-up about Threes!, the latest puzzle game by Sirvo LLC.
I wasn't the only one to notice this game, since it quickly climbed to #1 in the App Store charts, proving to be a perfect casual game. But is it also a good game for readers of this blog?
I wasn't the only one to notice this game, since it quickly climbed to #1 in the App Store charts, proving to be a perfect casual game. But is it also a good game for readers of this blog?
Labels:
match-and-join,
merging,
numbers,
tilt
Monday, February 3, 2014
Review: Einstein™ Enigma for iPhone and iPad
Apologies for the infrequent updates. Follow me on Twitter for more.
Einstein™ Enigma (yes, "Einstein" is a trademark) by the German BBG Entertainment is an old style sliding puzzle with a couple of new twists.
The App Store blurb boasts that the game was inspired by the Enigma machine, but don't believe that marketing fluff: it has nothing to do with that.
Einstein™ Enigma (yes, "Einstein" is a trademark) by the German BBG Entertainment is an old style sliding puzzle with a couple of new twists.
The App Store blurb boasts that the game was inspired by the Enigma machine, but don't believe that marketing fluff: it has nothing to do with that.
Subscribe to:
Posts (Atom)