There are actually three version on the App Store:
Sherlock, The Game of Logic (Free) which contains 30 puzzles. A single $2.99 in-app purchase unlocks 150,000 (!) puzzles;
Sherlock PRO ($0.99) which contains 600 puzzles;
Sherlock ULTRA ($3.99) which contains 7,500 puzzles.
To add complexity to the choice, the PRO and ULTRA versions run natively on iPad, while the Free version is designed only for iPhone.
The fact that the PC version is sold for $19.95, tells a lot about the impact of the App Store on the software industry.
After starting the game, it's clear that this is a logic deduction puzzle in the vein of puzzle grids; however, it's quite obscure what you are supposed to do.
The meaning of the clues is the fun part.
1) the 3 and the Pear are in the same column (this is the only intuitive one).
2) the Blue and Yellow houses are exactly two columns apart, but we don't know which one is on the left and which one is on the right. Also, the 3 is not in the column inbetween.
3) the Banana, Pear, and Orange are in three consecutive columns and the Pear is in the middle, but we don't know whether the Banana is on the left or on the right.
4) the Orange and 1 are in two consecutive columns, but we don't know which one is on the left and which one is on the right.
5) the Blue house is on the left of the Yellow face.
Once you understand the above, solving the puzzles requires straightforward elimination of possibilities; for example, because of 1), the Pear cannot be in the first or last column.
To eliminate possibilities, you tap on the columns to zoom in, then tap the item you want to exclude. To exclude all items except one, you tap and hold the one you want to keep.
In the end, you should be left with the solution:
Also, the graphics look 20 years old (and probably are).
The solving process is enjoyable but, despite the complexity of the clue system, feels somewhat mechanical. Would I want to solve 150,000 of these puzzles? Probably not.
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